I'm a software engineer and a master's student in Computer Technology at Minjiang University (class of 2029), where I also earned my bachelor's in Computer Science and Technology. I've been building things with computers for over a decade — from competitive programming to embedded systems, full-stack web apps, and on-device AI.
Started with NOIP in middle school, winning a provincial award in the senior high school group. That early grounding in algorithms and systems thinking still shapes how I approach problems today.
I build across the full stack — web (Vue/React/FastAPI/Spring Boot), client-side (iOS/Android), and AI (PyTorch/YOLO) — and have independently shipped projects ranging from e-commerce automation platforms, a warehouse management system, and a production-line control system to spatial computing apps on Apple Vision Pro, all of them in real use.
On the hardware side, I'm comfortable with C embedded development, ROS robotics, and industrial PLC integration. In the 2024 Electronic Design Competition, I brought up the TI MSPM0 from scratch using English-only docs in seven days, winning first prize in Fujian Province; at AdventureX 2026, my Galaxea A1Z desktop-tidying robot won the Best Hands award on the Dimensional track.
My graduate research focuses on Fine-Grained Visual Classification (FGVC), with hands-on experience reproducing state-of-the-art vision transformer architectures on multi-GPU setups.
I care about shipping things that actually work — from training and deploying AI models to edge devices, to automating cross-border e-commerce workflows. I'm always looking for the next real problem worth solving.